Computing
In the computing department we aim to develop computational thinking in a wide range of contexts, and we are committed to encouraging problem solving both at the computer and away from it. We are well resourced with modern computer rooms of networked computers and we are supported by a strong team of teachers, technicians and learning technicians. We encourage boys to develop confidence and become independent learners, able to work safely and use technology appropriately, choosing the best tools for the task and able to justify their decisions. We also believe that computing is fun. Our Enrichment activities include opportunities to create computer games using game authoring or animation software or to develop programming in other languages.
To find out more about the curriculum followed please visit http://www.computingatschool.org.uk/data/uploads/secondary_national_curriculum_-_computing.pdf
Course Outline for KS3
Year 7 – 9
The emphasis is on building problem solving skills (computational thinking).
The main focus is to use a variety of programming tools and languages including using Microbits, Python and Visual Basic to build programs to solve problems.
Topics studied also include web design, fundamentals of computer hardware and Internet safety.
Key Stage 4
Year 10 – 11
Throughout Years 10 and 11 those who have chosen to study GCSE Computer Science have three lessons per week. All lessons are taught in computer labs, although students are also encouraged to think about developing solutions to problems away from a computer by engaging in problem solving.
Students follow the new GCSE offered by AQA. Topics include amongst others: fundamentals of algorithms, programming and data representation. Students sit two paper based exams at the end of Year 11.
To find out more about this course, please visit:
https://www.aqa.org.uk/subjects/computer-science-and-it/gcse/computer-science-8525
Post 16
Sixth Form Prospectus - Please click here